Name: Seis Kyolanti
Nick-names: Snips, Kenshei Yokaze
Age: 385 (Appears 16)
Gender: Male
Height: 5’9”
Weight: 140 lbs.
Appearance:Physically Seis is almost identical to his sisters, having a slight and feminine build of average height, which hides the lean muscles developed during his years of training. This combined with his semi-girlish facial features and the fact that he looks younger than he really is have earned him the classification as a Bishōnen. A trait which has led to a fluke of nature concerning the youngest of the Kyolanti siblings: seemingly identical fraternal twins. The only truly obvious difference between the two of them being the fact that their eyes don't match, his being a light brown which can appear as either lavender or even pink in the right lighting, while her's are closer to an amber hue. They initially used this coincidence to great effect confusing their guardians as children, in more recent times however it has been used as an added security measure for concealing the clan leader's heir's current location between two separate entities. Now that he has been officially disowned by his family though, not to mention having matured enough to know better and developed a distinctly masculine sense of style, Seis has come to slightly resent and be embarrassed by the occasional need to dress up as a girl which this little ploy usual entails.
He has long strawberry blonde hair, reaching down to just below his rear end, which he has dyed a light shade of purple and wears in a variety of styles depending on situation and mood. His preferred style though is to wear it pulled back in some form of ponytail (either high/topknot style or traditional) as part of a vain attempt to keep it from falling into his eyes and for lack of anything better to do with it. Despite its uninspired appearance though, it is quite soft and silky to the touch.
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(Picture: Lucid Atray, Yukyu Gensokyoku 3: Perpetual Blue)
Apparel:In terms of dress, Seis tries to keep things relatively casual and practical. Preferring to wear a simple medium weight shirt that zips in the front. and is cinched at the waist with a heavy sword belt. This is then tucked into a simple pair of slim fitting pants of darker hues in order to allow freedom of movement. The look is accessorized by a pair of steel toed knee-high boots, and a utility pouch tied to his thigh for carrying his personal effects. He sometimes accessorizes this with a plain leather jacket, but is sure to not wear anything that restricts his freedom of movement.
Gigai appearance: Seis’ gigai share the same appearance as its owner. Currently he doesn’t possess a mod soul candy.
Likes: Sweets, dumplings, exciting fights, soda, making new friends, cracking jokes, martial arts movies
Dislike: Bullies, liars, abuses of power, hollows
Over-all Personality:Personality-wise, Seis has become a mixed grab-bag of psyche types. On the surface Seis comes across as cocky and unfocused, usually spending his time cracking jokes or making sarcastic remarks as he makes his way through any given situation. He tends to try and be the comedian of any group he is in, using his joker/nonchalant persona in an attempt to keep troubling situations from getting overly gloomy with sarcasm and variable qualities of jokes. This is especially true in situations where he feels nervous or threatened, as humor is his default coping mechanism under stressful conditions. This trait does mean though that he is not afraid to speak his mind if he feels that what he has to say needs to be heard, regardless of who he may be talking to. This has had the unfortunate side effect of putting him at odds with a couple of his less then open-minded peers and overseers on more than a handful of occasions. This cocky aspect of his persona however is actually a partial facade, as he is a deeply caring and complex individual on the inside, albeit one who is somewhat insecure. He cares very much for those who he considers friends, holding them in the deepest regard and will go to great lengths to help them out whenever possible, including listening to their problems. This same trait does not hold true in reverse though, as he is usually unable to share any of his problems with others. Preferring instead to keep his own issues internalized and work through them on his own. This tendency has come to worry those few who know him well, as they're afraid that one day his bottled up issues might come to the surface and become his undoing in some fashion. In these troubled times however, such a compassionate personality doesn't really fit in, especially among those who are of a more hard lined persuasion when it comes to the other spiritually aware races. Thus he has taken to hiding his true nature from those outside of his small circle of friends and trying to do what he can behind the scenes as he hides behind his cockier half.
This side of his personality is most active when he fights, as the stress of combat is enough to put him on edge and he needs to vent it somehow. Because of this he is considered to be a practitioner of the rapier wit or swashbuckler style of fighting, as his incessant prattling and joking has been known to throw off more than one opponent in his time. Its not necessarily intentional on his part, it just seems to happen that way on occasion and he just rolls with it.
As one would expect from someone of his apparent emotional nature, Seis can be quite passionate and reckless. Prone to acting on pure instinct and emotion, instead of rationality or sometimes even common sense. His heart burns with a self-perceived drive for righteousness, and a need to prove something... though what that is or to whom it must be proven, he has no idea. Seis’ personality has come to be a reflection of his conflicted inner self, his surface persona being that of an impatient and sarcastic teenager with little use for titles and formalities, while underneath he is constantly struggling with the weight of the unfair burdens that have been placed upon him and his family, as well as suppressing his inner demons. He is constantly second guessing himself because of the more proactive role he has chosen to take, which is in semi-constant conflict with the code he has devoted himself to. Despite this however, he will not hesitate to carry out what he perceives his duty to be, acting for what he feels is the greater good even if it requires him to do something he probably shouldn't.
He also possesses a bit of a competitive streak, using others as a comparative benchmark for which to gauge his skills and then setting his goals to surpass them. This trait has allowed him to advance his skills considerably, usually at intense risk to his own physical well being. But it can also be exploited as a serious weakness, and has been known on occasion to cause him to push himself into some really dangerous situations. This is further compounded by the fact that he is a bit of a hothead at times, as mentioned above. He's doing his best to work on it, but in spite of that his temper is something of a legend around the Soul Academy... as is the vindictive streak that goes with it. A few have even gone as far as to compare his wrath to that of the fallen that of a raging Menos, though it should be noted that his fuse isn't on anywhere near as much of a hair trigger. Still, there are a few things that are guaranteed to set him off no matter how much control he thinks he has. Chief among these are those who are intolerant, or enjoy abusing their power for personal gain. He also has a strong dislike of traitors, or anyone who threatens those close to him. These are the moments that scare him the most, as he starts to see red and that's when mistakes are made.
One of his more unusual characteristics is the way in which he expresses anger or frustration. In keeping with his internalizing nature, he has a habit of turning these emotions inward, becoming quieter and more level sounding as the feelings increase. This has led to several interesting situations, especially during the troubled periods of his youth, in which the person who was causing him frustration failed to realize that they were doing so and continued to egg him on thinking that he was backing down due to his seemingly docile temperament. As a result they were greatly surprised when he would finally lash out and defend himself or whoever it was that he had stepped in to help. This trait does have its darker side however, as all that internalizing can lead to an impressive build-up of emotion. And as with most build-ups, it must be vented somehow or else it will cause damage to the vessel containing it. This means that when Seis does finally snap and lash out at an aggressor, he does it in a particularly swift and brutal fashion.
In battle however his newer and much more hardened persona takes hold, bringing with it a blinding passion and determination which makes him unwilling to show mercy to any foe who has been foolish enough to set themselves in his path. Once he has set his mind on a target only death will prevent him from reaching his goal, and that has become a lot harder to accomplish of late. It also causes his usual humor to take on a caustic edge, shifting from purely jovial banter to a more sardonic flare. This new mindset scares him though when he is lucid enough to realize what he has become, as he sees it as the beginning of a very slippery slope. One that might eventually lead him down the same dark path which had so thoroughly corrupted his former clan, and before that his homeland. Hoping to at least slow his fall into darkness, he has trained himself to fight without drawing his weapon, instead using his still sheathed blade as a bokken in order to defend himself against most of the mindless or incompetent threats he'll come across while saving his blade for only truly evil opponents. Those who would either prove too powerful to handle while holding back or who could only be stopped by a blade through the heart.
Having been raised by a warrior culture and born in an era regularly walking the line towards war, he is no stranger to conflict. The social issues he experienced during his early years and the revelations regarding his service to the Soul Society have cultivated within him a strong dislike for bullies and other people who abuse their power. This has caused him to develop the habit of sticking up for the little guy and trying to protect those around him from abuse. It was this trait that eventually led him to consider applying for formal training as a Soul Reaper prior to his recruitment by the 13 Court Guard Squads. Hoping to find himself on the front lines and become the sword that defended his home should the worst happen and the current state of peace collapse. Despite currently having a general dislike of violence, he is more than willing to go that route to solve a problem if he believes that its justified, and to that end has made sure that he is more than skilled in numerous ways of defending himself. This has gotten him into trouble several times in the past, but has not deterred him from his wish to do what he can to improve things.
Like many who are experienced in the ways of conflict, Seis has come to hold the belief that to know one fully, you must fight them. To him, fighting is not only for self-defense, but a form of self-expression, a means of communication similar to art. This is not to say that he is some sort of warmonger or brute, quite the opposite in fact, as he has become one of the most gentle people you could possibly hope to meet. Its just that to them engaging a person in combat is the only means to truly know someone, a pure form of expression where words are swept away, allowing for action and the movement of the body to reveal the true nature of the people involved. This belief is the reason he views his status as a Vizard as both a gift and a curse, as it has allowed him the opportunity to better know and understand that which he would be facing in the field, and thus better understand how to combat it. He also is able to use this as a way to help him read the feelings and emotions of others, using combat as a way of bringing out their true self and learn whether it is possible to save them or not. To him and those of like mind, combat between two people is capable of saying more than several hours worth of talking. A truly useful ability indeed for one who has to make life and death decisions on the fly.
Inner Hollow's Name: Ketsueki
Appearance:Ketsueki’s appearance is plain and rather unassuming, taking on the form of a deathly pale mirror image of Seis’ own appearance. His glowing gold eyes and their slit pupils remaining hidden behind a thin blindfold of silken cloth, and the rest of his body concealed beneath a layer of leather which some might consider fetish gear.
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Personality of the inner hollow:Ketsueki's personality is similar to that of an ancient kung-fu master, calm and patient, willing to wait out his foes so that he might use their own brute force against them. Some would say that this is the persona of the ideal warrior; seemingly cold, ruthless, devoid of any apparent emotion, and willing to cut down any foe who would dare stand before him. This however is not entirely the case as he is capable of forming attachments, and has even come to be somewhat fond of some of his master's closer friends. Although he'd never admit this even to Seis. His quiet personality resonates strength, even under the most extreme circumstances and has spurred Seis on on several occasions. He views every situation as a potential learning experience, and as such is very rarely overwhelmed when surprises occur. In many ways Seis and his inner Hollow spirit are very similar, sharing the same quiet determination and stubborn spirit. Neither one of them will back down from a challenge, even if they don't see any way of coming out of it successfully. Instead they will press forward and try to overcome the task by looking for a new opening to present itself.
Bond of souls:The relationship between Seis and Ketsueki is somewhat strained. The spirit feels that the path they are currently on is not necessarily the right one as it has them working with their natural enemies as opposed to against them, even if their usual targets are Hollows who have stepped out of line in some way. Despite this however the two of them are quite close, having been forced to forge a bond in order to survive during their transformation process. In many ways Ketsueki seems to view Seis as a wayward pupil, willing to humor him should he see the situation as a potential learning experience, but not afraid of attempting to correct him if he feels that what they're doing is not a wise decision.
Dominant Soul: Shinigami
Kidou: n/a
Cero: A dense beam of reiatsu energy fired from the palm of his hand.
Reiatsu Colour: Dark purple, almost black
Special Abilities: Accomplished acrobat, shunpo user, and martial artist, blending the three into a highly acrobatic fighting form similar in nature to an offensive parkour or Brazilian capoeira.
Appearance of the mask:Seis’ Hollow Mask is somewhat avian in design, having four eye slits and several sharp angles intended to enhance the wearer's inhuman appearance. Most notable being the almost beak-like protrusion on the mask’s forehead region, which seems to add a faint and almost musical quality to the wearer’s breathing.
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Transformation for Mask:In order to summon his mask Seis must pierce the palm of his hand with his fingernails. Once this is accomplished the blood flowing from the wound will form into a swirling ball of mixed blood and reiatsu, which he must then place against his face. The orb will then morph around his head and form his mask, changing color and such in the process. In order to dismiss the mask he must seemingly punch himself in the face, causing it to shatter into dozens of reiatsu formed sakura petals before dissipating into nothingness.
Mask Ability:血液芸術 (Ketsueki Geijutsu, Blood Arts) – Using the wound in his palm as a focus, Seis gains the ability to shape and bend his blood by mixing it with his reiatsu. He uses this ability to speed up the flow of blood inside of his body to gain a short buff to speed, strength, and agility rated at about 150% of normal. Although he has to be careful using it in this way as prolonged use can lead to serious injury or cardiac arrest. In addition, the reiatsu enhanced blood gives him a barrier equivalent to a light hierro, though hardly comparable to that of a normal Arrancar.
As an amusing side note, when moving at a run or faster, the light passing through the barrier provided by the mask is warped as if passing through a prism, leaving a trail of multicolored afterimages trailing in it's wake. The only exception to this being when using shunpo, at which point the afterimages are moving too fast to be perceived and thus only appear at the moment of entry and upon exiting, therefore not betraying the user's movements. While this effect is interesting and has a slight possibility of confusing a slow witted opponent, it is mostly a cosmetic side effect and not the mask's true purpose.
Name: Shinoyuki
Spirit Form:The spirit of Shinoyuki takes on the form of a beautiful young woman dressed in blue. Her slender build and gentle curves belying the deadly speed and accuracy with which she can act should she choose to. This is complimented by her long snow white hair which reaches down to below her shapely flank, its bangs hiding her eyes and their inherent mischief from the world. She can seem to come across as a bit of a tease and a ditz, preferring to try and not take things too seriously whenever possible. In actuality however, she possesses a very sharp mind and is usually is very aware of the situation around her, sometimes even more so than Seis is. She often tries to mess with her master's head in an attempt to break up the dark mood which seems to follow him around ever since his transformation into a Vizard, seeing him as a younger sibling type figure as opposed to her lord and master. As such she often acts slightly overprotective in matters concerning him, feeling that his idealistic nature has made him somewhat naive about the world around him.
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Inner World (Optional):Shinoyuki's inner world is a softly lit, snow filled cavern, seemingly from a lost world beneath the earth. The only sounds audible within this place are the sounds made by either Seis or Shinoyuki herself, the cavern itself is eerily silent, almost as if everything else within it's depths has long since left to find greener pastures or died off and been forgotten by time. At the center of the cave network is a large library containing almost any book the user can imagine, and at the center of that is a cluster of crystalline structures which add an eerie red luminescence to the area and can make interesting musical sounds when tapped.
Shikai Command: “Chill all those foes who would stand before me, Shinoyuki”
Shikai Form:Once released the Shinoyuki becomes completely encased in an armored covering of ice that goes from the tip of the blade down to the base of the guard. This shell increases the blades overall length by a few inches as well as increasing the overall diameter of the guard by a small amount. The barrier also adds some purely cosmetic effects to the weapon, namely giving the blade an interesting glow-like appearance as the light passes through it, and leaving a faint trail of cold mist in it's wake as it passes through the warmer air of the environment. This effect is similar to the fog observed coming off of a block of dry ice once it is exposed to the air outside of it's container.
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Shikai Abilities:冷凍剣 (Reitōken, Frozen Sword) – The protective layering that formed as a part of the Shikai transformation chills the blade to almost absolute zero temperatures and is used to increase the weapon's overall durability. It does this by absorbing a portion of the force from a parrying blow and has the added benefit of granting the weapon a searingly cold edge for any attack it successfully lands on an opponent. This allows the Shinoyuki to behave in a similar manner to a plasma sword upon contact, albeit with the effect coming from the exact opposite source as that of a heat based plasma weapon.
Techniques:
霜柱 (Shimobashira, Ice Needles) – A fairly straightforward technique, the user focuses his energy into the edge of his weapon and swings it through the air in an offensive arc, creating 300 4-inch long needle-like icicles which then fly off in the direction indicated by the slash. The longer the swing arc, the wider the technique's area of effect, although attack density decreases accordingly. Despite their fragile appearance the needles are quite sturdy and have proven to be very effective against armored opponents. A favorite tactic of Seis is to combine this technique with an iaijutsu style draw strike, allowing the inertia from the maneuver to carry him around in an almost 180 degree turn and bringing his blade around in a complete circle, sending hundreds of needles flying out in all directions.
徹甲凍結刃 (Tōru Kabuto Tōketsu ha, Armor Piercing Frozen Blade) – The user charges this technique in a manner similar to the Shimobashira, however instead of allowing the icy needles to fully develop he instead focuses them along the edge of the blade in the form of thousands of miniscule points thus creating a nearly imperceptible serrated edge ideal for cutting into an armored foe.
Bankai Name: Shinoyuki Mo Fubuki
[Note: Not yet acquired]Bankai Command: “White out the Heavens, Shinoyuki Mo Fubuki”
Bankai Form:
Upon entering Bankai the user's uniform reverses color, black becoming white and vice-versa. As this is happening, brightly glowing molten blue cracks form along the shell that appeared during the Shikai transformation and shatter the icy barrier into thousands of pieces. These frozen fragments then surround the wielder in what appears to be swirling snowflakes and leaves him holding a super cold blade similar in weight and dimensions to the sealed Shinoyuki, yet retaining the misting effect from it's Shikai and adding a glowing snowflake symbol just above the guard.
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Bankai Abilities:
余白作る (Yohaku Tsukuru, White Out) – Forgoing the use of his newly created snow as a means of attack or defense, the user instead envelops his opponent within the center of a snowy whirlwind, dramatically reducing their visual and auditory awareness. This combined with the user's reversed uniform scheme allows the wielder to move almost unseen within the confines of the whirlwind thanks to the combination's natural camouflaging effect, just like the yuki-onna of myth. Should the user opt to use the icy contents of the whirlwind for anything else however, such as executing the Reitō Tsuki no Chiri, the field immediately reshapes itself for the new task and thus allows it's previous victim(s) to once again perceive things unimpeded. This is accomplished by channeling spiritual energy through the Shinoyuki’s hilt, allowing the user to feel the air around them and manipulate it through a series of flowing evasive movements similar in nature to katas. Using this process the wielder is able to build up inertia and then bend the air and its snowy contents to their will. Enabling them to either attack or defend using one of the most powerful and abundant elements in nature to knock opponents off-balance, mimicking the sudden directional shifts of air currents. Attacks using this ability vary from simple gusts of wind to miniature tornadoes and cyclones, maintaining the circular theme. Even a simple movement can create an air gust, and Seis can increase the power of the moves to a degree by performing larger sweeps and spins, using the momentum of their movement to simulate larger gusts.
Techniques:
冷凍月の塵 (Reitō Tsuki no Chiri , Frozen Moon Dust) – By using his innate connection with his Zanpakutou the user is able to direct the flow of the snow he has created, using it to attack his opponent with a devastating blast of cold air and razor sharp ice fragments.
雪を守る (Yukio Mamoru, Defending Snow) – A basic defensive technique using the same principle as the Reitō Tsuki no Chiri, in which the wielder deflects an attack by throwing up gusts of air mixed with ice fragments close to their body as a shield. This is rarely to stop attacks directly and more often used to blunt them before pushing the attack aside and away, conserving energy and allowing them to turn the movement into an attack at the same moment. Since air can affect almost all physical objects, it can also be used to enforce the momentum of thrown objects or manipulate other objects, though this obviously requires a higher degree of precision. Given a few additional seconds to build momentum this technique can evolve into a larger domed barrier which surrounds the user (as well as anyone near them) and is capable of deflecting attacks from any direction.
改善霜柱 (Kaizen Shimobashira, Improved Ice Needles) – A more powerful version of the basic Shimobashira used by compressing the created ice and snow into three 12-inch long ice spears which are then hurled towards the intended target via a mental command. Once they have pierced their target the spears break back up into their previous snowy form.
空襲 Kūshū (Air Strike) - The Kūshū is a dual defensive and offensive technique in which the user conjures a crescent-moon shaped construct of solidified air and snow capable of deflecting colossal projectiles and sending them off-course. In some instances these projectiles can even be redirected back at the attacker. Despite being made of air and snow however, this attack is razor sharp and is capable of cutting into most objects.
龍 旋風 Ryū Senpū (Dragon Whirlwind) - A technique in which the user shapes their blizzard into a spinning funnel of air and ice of varying size. This ability can be used to trap and disorient opponents or as a potent defense able to deflect and repel most physical objects, possibly even throw them back at an opponent.
影爆弾 Kage Bakudan (Shadow Bomb) - The Kage Bakudan is a highly destructive move in which the user creates a thin wave of air that travels quickly along the surface of the current terrain, releasing a explosive blast of concussive power and icy shrapnel when it comes into contact with anything in its path.Former Rank: Vice Captain (2nd Division)
Family: Yuuki - Eldest sister (Head of Kyolanti Clan), Enya - 2nd Eldest Sister (Captain of the Guard, Kyolanti Clan), Sayla - 3rd Eldest Sister ((Medic, 13 Court Guards), Fei - 4th Eldest Sister (Record Keeper, Kyolanti Clan), Eriha - Twin Sister, Maya - Mother
History: (Optional)
Seis and Eriha were both born into the Kyolanti clan, a mid-level noble family from the Seireitei whose task as vassals was to provide additional protection to the most powerful noble houses and their allies. Seis was born as the sixth and youngest child of the Kyolanti Chief, lord Miyoga Kyolanti, and also had the distinction of being his only surviving male heir. This served to put a lot of pressure on him at a young age, as his father felt that it was best to begin his grooming early, despite the protests of his elder sisters. At first he did not fully understand what it was that he was being trained for, but as the years progressed and he began to gain a deeper knowledge of how the nobility ran things it all became clear to him, he wasn't just being trained as a protector as his father and his allies would have led the child to believe. He and several other younger members of the aristocracy were being trained in how to cheat, how to deceive, and how to bend others to their will. The system in which he was being schooled was slowly becoming corrupted by those who were meant to serve it, despite how much effort the current ruling class was putting into preventing that from happening. Even the Clan elders had become tainted by this corruption, lusting for times gone by and secretly seeking ways to further their own power base so that they might better manipulate the system for their own gain. This didn't sit well with the boy, but the was very little he could do about it seeing as he was just a child. He vowed to one day change things however. Once he had the necessary influence, he would make sure to stop this rot before it consumed the clan as a whole.
Then, upon turning eight years old, the decision was made to send Seis away to study with the Soul Reapers at their academy, as was the standing tradition for the eldest sons of the Clan. It was during this period that his talents as a potential Vizard were discovered, manifesting early on in his training during a sparring match with an older student in the form of a berserker rage. This put his instructors in a serious predicament, as there was little to nothing known about such things within the common ranks of the Seireitei, and thus no one to come to their aide. Nor was Seis willing to abandon his Soul Reaper training in order to find out what had happened to him. A compromise was reached when a retired researcher named Tenzin sent documents containing his family's notes on the theory of berserker training based on his findings regarding similar phenomenon in the world of the living, providing the resident masters with enough insight to at least start their student on the path when combined with their own talents. This was done under the condition that he would come study with Tenzin when his time at the academy was completed. As a result he was forced to pull double duty, spending his days learning both the sword and the basic principles of containing his inner rage. The double load proved even more difficult than he ever could have dreamed possible, the mixed and improvised training methods of his teachers being both brutal and taxing for both mind and body. In spite of this however, he showed a natural gift for their art, his personal talents combined with his latent abilities yielding impressive results as he quickly rose through the ranks of students.
It was during this time that he met a man by the name of Eiji, a senior student at the academy who had been tasked with helping manage the blade classes. The two of them hit it off almost immediately, having like tastes and motivations as well as a talent for the martial arts. Seis eventually came to be known as the other man's shadow, and under his tutelage Seis began developing his very own style of fighting. Incorporating Eiji's preference for acrobatic combat techniques with his own limited martial talents in order to create a unique style of multi-range warfare. He would come to call this style Shénfēi-kyo Ryuu (God's Soaring Cry sword style), and while it is still very much a work in progress, he is quite proud of what he can accomplish while using it.
Following Eiji's departure from the Academy, Seis was recalled home in order to stand vigil at his father's bedside during his final moments. All was not as it seemed however, as upon his arrival his father revealed that he had been poisoned in order to advance the line of succession. Seis' eldest sister had been working behind the scenes to turn the clan elders against her younger brother, hoping to claim his status as heir apparent for herself under the precedent of female leadership set by the current Captain Commander and several of the other noble houses. Outraged that his beloved sibling would sink so low as to resort to the assassination of her own father for personal gain, Seis allowed his emotions to get the better of him and challenged his wayward sister to a duel. This was obviously a mistake given the fact that his opponent was a skilled kido user and martial artist, and he was a piss pour excuse for a student who only had half her years of experience. The duel was allowed however, as it allowed the elders the perfect opportunity to remove their primary opposition from the playing field, in what was most likely a permanent manner. The duel went about as well as could be expected, and provided the corrupt elders of the clan the perfect excuse to transfer leadership to their favored choice. They didn't stop there however, as they also saw fit to publicly disown the former heir and strip him of his family name and title. The reasons for this were not made clear to the general populace, but if its one thing people in the royal court like to do it gossip, and it wasn't long before dozens of rumors were circulating about what had happened.
Now obviously no longer able to redeem himself in the eyes of his clan, not that he really wished to of course, the youngest Kyolanti decided that he now had no place in the world of nobility and began preparing to return to the Academy in his disgrace. Not all of the members of his family were against him however, as his twin sister felt intense sorrow over what had happened and hoped to make at least some amends while thumbing her nose at the rest of the clan. To that end she set up a secret account from which Seis could tap into at least some of the family resources, and gifted him with their mother’s diary. Within its pages were veiled references to a mysterious young woman she had been pursuing during her time as a Soul Reaper, and an accident at one of her hideouts which was shrouded in vague ambiguity. She felt though, that the mysteries of those pages might somehow be tied to her brother’s unusual condition, and might even help him find peace in his exile.
Pleased that he wasn't truly alone after all, Seis took these presents and returned to finish his training at the hands of the Soul Reapers. Suffering through the constant rumors and odd stares, he completed his time at the academy and then set to the wanderer's path in an effort to mend the pain he was feeling after the betrayal by his loved ones. The timing for this seemed right, as he had yet to receive an invitation to join the 13 Court Guard Squads, and it gave him plenty of opportunity to look into the writings of his mother. After years of wandering fate eventually brought him to the world of the living, where he was finally allowed to connect with the source of his problems: Naomi Amagiri. It would seem that the mysterious rogue had been aware of his search for some time, and intrigued by his presence had opted to observe him in a real world environment for a bit before deciding to reveal herself. While his mother had been a bit of a disappointment when she’d failed to manifest following the Seireitei’s raid on one of her abandoned labs, it would seem that her fertilized egg had been a different matter entirely. It was a truly intriguing concept that bared further examination. The more the two of them spoke though, the more Seis found himself feeling like a piece of meat, or a microbe under the microscope. Amagiri was getting far more out of their exchange than he was, and every answer she gave only left him with more questions. She did leave him with one important bit of knowledge though, and that was that he had a Hollow sleeping inside him that needed to be dealt with before it consumed him. It was to this task that he turned his attention following his chance encounter with the one who had cursed him. For the next 50 years he trained out in the wilderness, working his way through every regimen and tactic he could find for uniting body and soul or putting mind over matter in order to subdue the beast. Eventually his efforts amused the creature enough for it to make an appearance, the ensuing battle taking a great toll on them both. In the end however, Seis proved victorious and was able to earn the grudging respect of his inner Hollow.
His darker nature now in check, Seis returned to the Seireitei in order to pick up where he had left off. He was eventually accepted into the Court Guards and quickly rose through the ranks as his skills improved. Soon attaining the honored position of vice-commander and finding himself transferred over to the 2nd Division at the request of his new commander due to his advanced proficiency with shunpo. While there he further enhanced his personal style of acrobatic fighting which specialized in the use of highly acrobatic precision strikes and advanced hohō techniques, allowing him to seeming come at his opponent from all angles through a combination of speed and deception. This fighting style when used in conjunction with his ice based Zanpakuto soon earned him the title Kenshei Yokaze because of how he seemed to effortlessly sweep over lesser enemies like a chill night wind. Life was going well for Seis, he'd earned the respect of his peers despite his dishonored past, and he'd brought his fighting skills up to a whole new level which allowed him to protect even more people than he ever could have hoped. But time and fate both have a cruel way of sneaking up on you when you least expect it, and the enemies he’d made back home were less than thrilled with his newfound success. Plans were underway to cut the legs out from under the upstart former heir, but what form those machinations would take was entirely open for debate...